...to pass the time. Previously I have played Triple Town and Wurdle to engage my mind during boring sections of life. This has replaced both of them. One suggestion in a new update would be an "undo" feature. Sometimes my finger functions faster than my brain and I put a tile in the wrong spot. Also, what is the Bulldoze tile's function? It appears to do nothing.
Overall a new and neat style of game. The flavor / theme is a little tacked-on (why does a bank affect the specifc seemingly random pattern it does, etc), but the mechanics are solid enough to get past it. It's unique, and it will challenge your mind. However, it could really use a timer to keep you from taking forever, or, barring that, bigger rewards for making the perfect move (either completing many columns at once, or over developing a row or column). I end up spending way too much time analyzing every possible position for every tile trying to get that perfect configuration, and then afterwards feeling like it was wasted effort when all this results in is a handful of extra points and no impact on play later in the game. It's like a more-complicated version of tetris, if tetris didn't have the blocks falling to force you to sometimes have to make a suboptimal play and live with it. A timer (or declining property values over time) would definitely help kick the brain out of analysis paralysis, and thus result in a more enjoyable game. The game ends when it does because of fatigue, suicide, or lack of focus instead of the surge of emotion that comes with a countdown timer or goal achievement. Don't get me wrong, I like the game. I appreciate the unique play and the complicated puzzle that it presents. It's just kinda slow and the game drags on forever.
This is not a sim game in any sense of the word but it is a pretty cool puzzle. The idea is to place additive buildings in the grid and then place multiplier buildings in between them to gain points and clear the rows. Kinda like a horizontal Tetris. One hint, when you get a building with red on it, stick it on a edge, the red negative zones don't follow the buildings when they move away from the edge. The negatives are that you can't play your own music, a huge deal for me. I don't like some of the in game music. Also the game frequently resets when you leave it. Also the games are short because while the cost to clear each row goes up the points you get does not. Fix these problems and is give it five stars. Lastly I've knocked a star off because it randomly locks up and you have kill it, losing any progress.
I've never experienced anything quite like this game, which is saying something with all the gaming I do! Take the basic mechanics of pipe puzzles, then add a tetris-y sliding board and a steadily rising counter and you have a recipe for a challenge. The initial tiles are very easy to strategically place, but it gets increasingly tough with the later ones, especially with such high scores required. Too bad there's no undo for mistakes! My only problem with the game is that it takes a while to unlock things and really get going, unless you lay out some cash.
Overall an enjoyable game. It's designed to get you to buy IAP though. If there was IAP for the ability to save a game and come back to it I would pay for it. the leveling takes forever, begging you to buy IAP for quicker leveling. Challenges are pretty tough. Needs better rewards for making chains or scoring high point columns. Biggest flaw is no save game as games can last forever. If I have 10 min to play a game I'm not picking this one...
While I applaud the idea, the scoring mechanics are boring and the city doesn't really react much. Why not give players a "combo" bonus when clearing multiple lines? It would encourage you to play dangerously, filling the screen, then clearing it all in one giant combo. Reminds you of other, better puzzle games like Tetris Attack, maybe? Instead, the threshold tends to increase mid-chain, punishing you for trying such a cool move. Just not very interesting or compelling, and the city-building theme isn't really supported by the gameplay.
A combination of Tetris, Sudoku, & Sim City. Fun way to pass the time in the regular gameplay mode. Tough, but brain building in the challenge mode. I look forward to more updates as this game evolves. An app for those who enjoy puzzles, critical thinking, problem solving, and don't want to just zone out during games. If you're looking for mindless muck, dl something else.
Along comes something like this game to completely blow your mind. Controls are well laid out and easy to handle, and the rules are simple, but the strategy is deep. Bring an extra battery; you'll run down your phone playing for hours on end. Well done!
I like the concept of the game. VERY polished. The challenge modes are kind of like puzzles, but you don't get to see all your pieces at the start. It relies on multiple tries and memorizing the level to do well, which is unfortunate. Letting me scroll through the upcoming pieces list would be helpful. Still a five star app though!
I love it. The gameplay reminds me of Drop7, but it's unique. The core of it is deciding where to place each tile, accounting for the positive or negative effect it has on the surrounding area. The simcity motif adds a nice logic to the effects, so a -1 tile isn't arbitrary because it's a landfill. It's not a simcity game; it's a puzzle game and a great one at that.
I really liked this game before the latest update. I loved the music and the sound effects were solid. It now feels like the developers have attempted to make the game cuter with silly uptempo music and cuter sound effects. If the option is not there now, I'm hoping I can switch back to the old music. Otherwise I'm going with no sound at all. What a drag.
Finally some real innovation and fresh ideas in the puzzle genre. A very addictive, very clever game that combines Sim City with an endless parade of city puzzle blocks. Takes only a second to learn but will keep you challenged for hours.
Top notch puzzler combines classic elements and ever increasing challenge to keep you coming back for one more round. The IAP's are in now way intrusive, but there if you want to increase the speed that new elements game elements unlock.
I enjoy the challenge- actually have to think! The only thing I find annoying is that when the game is going well the computer throws several negatives - like landfills - at you so you tank! Other than that really like this game.
I love this game. It's a simple to learn puzzler that's incredibly addicting. It reminds me a little of One Piece Mansion. My only gripe is that the screen won't rotate, so I can't use my case to prop up my iPad while playing. As always, be sure to restart your device before playing a new game.
Great way to get my Concrete Jungle fix when I'm away from my PC!
While MegaCity looks dated compared to the dev's new game, the exceptionally-polished Concrete Jungle that carries the city building, column-clearing motif to new heights, the roots are here. Well worth 99 cents.
I wish the starting tiles were random instead of five houses each time. And I wish that there weren't so many red tiles when my board is almost full, lol. Great thinking/strategy game. Simple to play yet so very hard to master!
I love the gameplay but hate the fact that the game starts over any time you leave the app, including if you get an incoming phone call. You lose all the progress you made over the previous 15 minutes. This makes it unplayable for me.
This game turns off whatever music is playing on start-up in order to bombard you with its sound. Even if you've turned the sound off previously. This is a puzzle game and sound isn't needed to play; these developers do not respect your user experience.
It's a good puzzle. No time pressure. You need to plan ahead which gives a nice strategic, but not too complex, touch. Suggestions: - GameCenter - Screen rotation - Tap a placed tile could show its name or type - Graphics improvements (it's kind of simple, it could look way better or even more professional)
MegaCity is a highly original and fun 'one-more-go' style city building puzzle game. It's easy to learn but hard to master and features gameplay that sees you inadvertently creating your own puzzles! Place requested buildings in the queue to earn points, but watch out: Nobody wants to live next to a landfill site or industrial estate! Everybody wants a nice park or school nearby, but the city's budget is limited. This is where you come in... Megacity is a game of planning and thinking ahead to squeeze the most points of out your citizens by clever town planning. And if it all goes wrong, it's their fault for electing you mayor, right? Megacity is a real thinking person's game, which appeals to and is suitable for all ages. Features: -Dozens of different buildings -10 unlockable buildings -New challenge puzzle mode -Achievements, local & online high scores.