6 years ago, a small potato bean
For those who hate this game..
For those who hate this game, I understand why. You’re probably looking for those fast, action-packed games. If you didnt like Mountain, then it’s just not your game. However, I have both this game and OReilly’s universally bigger game, Everything. These two games throw away those action-packed shoot-em-ups and “compelling gameplay” to give a calmer experience to those who aren’t necessarily that “skilled” with other games. They both have no quests, no conflict, nothing. Just a calming experience. And these games sound like a waste of time to many, but as someone who is very stressed and anxious, these games provide a little space for me to relax. Mountain has simplistic atmosphere—nothing too bland, but also nothing too busy. It’s a mountain in space: alone, with no inner/outer conflict. And why should it? There’s only one thing you do in Mountain: you exist. OReilly has given us games that focus on inner peace, not mowing down enemies with guns. Many games solve conflicts with this kind of violence. David OReilly’s games, however, have no conflict to solve. These games, as well as the few other games similar to Everything and Mountain, exist in worlds of true peace and tranquility—the two things that seem almost nonexistent in our world (at least, that’s how I see it.) Although many of you hate this game for it “having no purpose,” I simply ask of you to see Mountain from a different perspective, and to appreciate it for being its own special game.
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