I've been playing Slay since before the iPhone, it stands the test of time. Just like Minesweeper, it is a light, casual game that is sorta puzzley, but in a way that you are never really challenged long enough that you need to put it down. The gameplay is world domination, but really you can just make the computer surrender by breaking its territories up. The challenge comes in balancing growing your territory with defending while also making sure not to level up too quickly or else you won't be able to pay your troops (+1/space, -2/lvl1, -6/lvl2, -18/lvl3, -54/lvl4) Almost never buy the lvl4 dude unless you need to squash a lvl3, but usually you can starve them out. The game comes with enough maps for you to play one a day for over a year and you can buy more interesting shapes if you like it, no nagging, just available. Lots of cool looks/themes, all included. They just added a fourth row of maps that are all symmetrical. These maps are the toughest ones yet! Well worth the price if you enjoy the game.
It takes a little bit of trial and error to learn the strategy, but once you get the hang of it, this is one of the greatest games ever made. I absolutely love how approachable it is on iOS and iPadOS. I reach for this game multiple times a day when I need to clear my head or just waste a few minutes. Just buy it and take a little time to figure it out. You won’t be sorry. My ONLY complaint…I wish it used iCloud sync so that I could pick it up on any device. I have 3 iPads, iPhone, and 2 Macs, but I’ve had to stick to one device as I tear through each map in order on Expert (not quite good enough for Master yet). Not a huge deal because it’s really great to play on an iPad mini…it would just be nice if I could choose any device and keep my progress.
Great, simple, "it just works" game that can kill 10-20 minutes very quickly. My only complaint after like 10 years of having this game and playing it every now and then, is that AI blindly yolo at the user player. Sure, I'm on expert, but when myself and another AI have small territories like 25% and the other AI has 50%, why is the other 25% doing literally nothing fighting the actual threat, and going for me instead? Makes for some frustrating scenarios, where they give up cutting the larger AI territory to take your tiles instead... -Even animals understand the basic concept of the larger threat, even if we don't work together specifically we still need to leave each other alone or else the larger will just swamp both of us.
Seriously thank you for the last update! Being able to build my own map is fun and absolutely amazing. I’ve been playing slay for a long time and back when I could play it on PC, and now that it’s been in the App Store I’ve been playing it for years. I beaten Almost every level multiple times in different difficulties. Now to be able to build my own maps and play them is fantastic. Games come and go in my life but slay gets played almost daily. If I were to add if you could add much much much bigger levels, ones that are 3-6 times bigger than the ones that are available. It’s just something I’d personally like to try out. Or if there was a feature so I can do that myself. Thank you again for this fantastic game!
I have played this for years. I like how simple it is to learn yet challenging to master. For added challenge I like to give myself a few extra criteria for winning. For example I consider it to be harder to win if I can get the AI to surrender to my dominance while keeping each starting color alive. Or I like to have my territory touch each shoreline of the four cardinal directions and each lake as well before the first surrender is offered. Although I give this game a 5 star rating I don’t like that the recent update seems to color the whole map my color when I accept surrender. I might be weird but I liked looking at how the island looked with each color after accepting surrender. I also think it would be cool if I were able to choose my color to play with (Like it was available on PC). I think another fun challenge is to beat the same map with each of the six color options as it is a different experience for each color even while playing on the same map. Another plus would be the option of choosing how many opponents to play against from 1 to 5
Great game, I have a suggestion. Often I find myself counting all the hexagons of a large enemy territory, then adding up their costs to see if a move would kill them. Seems like it could be intuitive to click on a territory of 8 or more and the calculations would appear, “32 Income, 28 Cost”. I do love to play on the Master level, but some maps appear to be impossible to beat on that level. Not a big deal. Some of these maps are incredibly fun and if I could mark favorites maybe? Finally, in your game, Mother of all battles, a replay summary of each turn is replayed. It would be cool to see that on some of the tough victories.
I need to leave a review because I’ve finally played through every map available and want the developer to know its time to add another row to the available maps. And by “played through” I need to clarify that I’ve played them twice: once to just win and a second pass through to get as low of a score as possible (fewest turns). This is an excellent game, possibly the one I’ve spent the most time with over the years. After much thought, the best feature is that every map is “solvable,” meaning that the AI is not random, but instead reacts to your moves the same every play through. Some plays are only better in how they make the AI react a turn or two from when you play them. If I can make one suggestion: add another difficulty level where the human player goes last. Having the benefit of first-play is huge...I bet this will make some maps unsolvable, but I’d love to try. Thank you for this game. I can’t express just how much I’ve relied on it over the years.
I love this game and was willing to pay for the extra maps (developers deserve to earn something for their hard work!). I really love how quickly they addressed the most recent bug created by update 4.4. The game play is excellent again. While the new graphics are taking some adjustment, I appreciate the simple fact that the developers have taken a great creation of theirs and responded to consumer feedback for improvements. You can’t please everyone, but at least they care and take pride in their work!
I've been playing this game for about nine years, starting with a desktop version. Definitely a a great way to pass the time. One suggestion: all the pieces dying from loss of land "starvation" could be changed to 'starvation first for the lowliest pieces'. For example, if a territory has a spearman and a peasant and has 8 hexes, then the hut hex is captured taking the total down to 7 hexes, the peasant would die, but the spearman would survive. Alternatively, if the number of hexes were reduced to 5, the spearman would perish, but the peasant could survive. Either method makes more sense from a thematic point of view than everyone dies. It could be an optional play mode.
This game first appeared in its original form for PC more than 10 years ago. There are copycats but this is THE original so you know this is the best. In some way it’s a cult classic because many people really love it. Even if you don’t spend hours playing it you’ll still enjoy it. It’s visually simple but under it is very clever strategy mechanic which always has multiple solutions and multiple strategy styles. Slay is a very unique game but has some elements of Go, Catan, even Civ.
I have to give it 5 stars. I've been playing for years. I love this game. And the new look is fantastic. But why, after all this time, is there not an option to turn off surrenders? There is nothing more frustrating than clicking in the wrong place and seeing your game end. I like to crush them. Annihilate them! I'd love an option to turn surrendering off completely. Give it a trial run. Or just save yourself the time and buy it now. A very addictive game.
I had this on pocket pc and I don't feel bad having to buy it again. Not liking having to buy the rest of the maps but it supports a great dev. *edit* Crashes on iOS 13. Emailed the Dev who was quick to respond. No need to apologize, Murphy’s Law is a bugger. Wish I could buy you a pint, here’s to buying a couple more maps.*edit*Every bit if this game is amazing and worth every penny.
I’ve been playing this game for probably fifteen years on desktop, handheld and now mobile. It plays quickly, with zero luck so if you lose it was because you made a mistake and can try the map again. Highly recommended for when you want to kill several minutes but still want to exercise your brain.
I have played this game for years and I used to love it. It does not appear that the developer has put much effort into improving it for a few years now. The AI is not that smart. I am stomping through Master level and I have done some interesting experiments and the game logic breaks down if you run a map too many turns. This is a great, simple game, but you would think the developer would have learned how to improve it after all these years. So much potential here. Please make it better. 😀
On mobile I’ve come to accept games come and go. In many games the content is short lived. Even if you find a game you continue to enjoy, games often disappear without warning when developers stop updating. Even expensive $50 games can disappear without a trace (I’m looking at you EA). But not Slay has been around FOREVER and is still kicking. Still just as fun. Still plenty of content. I don’t think I’ve enjoyed any mobile game as consistently and for as long as Slay. So if the Dev reads this thank you so much because that matters. Buy the game.
Great game, and the last update fixed some bad bugs, but if you scroll around when zoomed out (which you need to do on large maps), it will still not zoom back in. This is a great game but even an option or button to zoom back in to default would make it 5 stars.
Too many bugs. Resources don't add up correctly on many levels. Your resources often return to zero even if your capital isn't destroyed. AI needs fewer territories to create new peasants or sustain Spearmen. AI Spearmen cost 6 but can be sustained with only 3 spaces(after destroying the Capital). Super frustrating. Many levels you cannot even move until the AI is too powerful. When the level is balanced and you can actually use strategy this game is awesome. But too many levels that you have to make perfect moves that make no sense or the AI will gang up on you.
I have been playing this game for 8 + years. If you are interested in a solid thinking game not unlike chess this is it. The graphics are simple and so is the game for that matter. But, as you play you realize that the game has nuances of complexity as you move up the levels of difficulty. If you like chess you will love Slay.
I’ve played this for decades now and love that it is on iOS. I do wish I could pick which army I start with instead of always green (original scheme). Occasionally there’s a nap that has a set up for another strum that looks like it would be fun to play.
Unique, strategy board game style. Used to play this on old PCs, it has adapted well to mobile. It could use a few minor UI upgrades(show prices of units like in PC), but the gameplay is solid. I think it could still be recommended to board gamers that never played it on PC in its original time.
Great game. Been playing it for a long time. It zooms out between turns, which makes sense. A while back you changed it so that if you accidentally bump it or scroll between turns you have to manually zoom back in every time. Please make this optional or just go back to the old way. Super annoying.
I’ve been a longtime fan of this game and have put many hours into it, but am i satisfied with the update for the iPhone X. While the vertical stretch seems like a good thing, the map and unit displays have not been scaled larger properly and leave you stretching very far to reach and makes it more difficult to read the map. Overall still a great game, but some things are left to be desired.
Great game, thanks for such a fun app. Latest version has a bug where, after your turn, the screen zooms out, computer players do their turns, and then when the players turn begins, the map does not zoom back in. So every turn you need to re-adjust the zoom.
My absolute favorite game, tons of replay value. This is the one game i've kept coming back to, challenging and fun. Please, please add in a fresh batch of new maps sometime soon! I’ve already beaten all of the current ones several times, and the game has gotten a little stale without new content.
Something about the gameplay for this is just pleasing. My one ask is that it should allow for background sound to keep playing, so I can listen to podcasts and slay.
Nothing but good things to say, except it would be nice to have a leaderboard so there could be the additional element of competition of beating a map in less turns than others. Please implement!
I love this game so much but in the recent update I feel as if the graphics were slightly ruined. If there was a way to fix that small problem than this game would get the 5 star rating it previously had.
I have been playing this game for years across several platforms and it’s many maps are still challenging. It’s an amazing strategy game that looks deceptively simple but hold a great deal of depth.
Great game, super fun to play, play every day. The new update made the graphics worse on iPad, it's now hard to play, the spaces are hard to see, graphics hurt my eyes, it's hurting my ability to play the game. Recommend fixing this for all us so we can play again. New map adds would also be great.
Been playing for years. Challenging, relaxing, evergreen. Never gets old. Not that it's necessary but purchased all content. Delighted to support this indie developer.
Been playing this for years. Just logged into the app and can’t restore my pervious purchase. I’m being told I have to rebuy the game again basically, and I will because I love this game, but was hoping I don’t have too.
Nice game, lots of fun, but now painful to look at with very poor quality graphics in latest 4.4 updates on my iPad. The screenshots in the App Store actually show the higher graphics from the previous releases. As App Store won't let me downgrade I'll probably stop playing, because the poor graphics are painful to look at, which is a shame.
Super fun game with difficulties for people half asleep to the best of strategist. Really would love to see a multiplayer aspect even as a pass and play but other than that awesome game; highly recommended to all!
I have been in love with this app for months. I played over 200 hours easily, and it will never get old. But I would LOVE to see any update whatsoever.
this game is fantastic; I’d love to see a sequel with a little more depth; maybe siege units or naval units or something or some more unique maps like in conquest
Hey, I want to thank you for adding the local play, I can finally play against my friends. I have a few suggestions. 1. If you can make it iPhone X compatible. 2. Improve the design of the game and make it more Fantasy and a little Modern. Thanks really all and I hope to see this improve. The game will never die if one persons enjoys it and spreads it.
Slay is a simple to learn game of strategy and cunning set in medieval times. The island is divided up between the six players, and you must try to capture your enemies' land and link up your own territories to create larger and stronger ones. You begin capturing land by attacking with your peasants. Once your territories become richer you can combine peasants to make stronger and stronger people (Spearmen, Knights and then Barons) who can kill weaker enemy troops, or knock down their castles. Just be careful that you don't create too many expensive men or the territory will go bankrupt! "This game is pure strategy! It's a work of genius. Brilliant AI. Engaging turn-based multiplayer strategy. Sid Meier, eat your heart out!" - GameSpy.com "I love this game! I play it all the time, and when I'm not, I think about wanting to play it." - PocketNow.com "At first glance, Slay looks elementary, but hidden beneath are cunning strategy elements that must be finely balanced for success" - PC Magazine "Deceptively delightful. The graphics are simple, but the strategy is complex." - Download.com For the latest news on all my games follow @SeansGames on Twitter!