I always knew that this game was amazing and I bought a 3ds mainly to play this game. I ended up selling my ds later on and I always thought that this game was perfect on a handheld device because of how easy it is to run and because of its quick paced nature. The port is incredibly easy to use and is the same thing as on the ds or computer (when talking about the menu ui). This game has all of the items from the computer version and I'm hoping they will continue to add the dlc from the computer which I'm sure they will because of how much praise this app is getting. I hadn't even read anything on this app before I bought it. The second I saw it i dropped $15 because I knew that it would be worth it. This is a great game with great devs and I know that they care about the community and will continue to refine this game. Since it just came out the movement is a little hard but I'm sure I'll get used to it. I just wish you could adjust where the little joysticks are because I have big fingers and would like them to be a little farther away because on portrait mode it's hard for me. The portrait mode made me really excited because it felt like the ds and was incredibly clean and easy to look at. However because I have an IPhone SE which is basically the size of the 5, my fingers often bump into each other while playing which is a big problem. This game is however I think to be one of the best games the App Store has to offer and it was 100% worth the money.
Old controls were better, would love if they were changed back
Love the game, have played countless hours, and when the update came out where I can get the DLC’s I was ecstatic. The only thing I don’t appreciate about the update was the change of the controls. The D-pad in the old version was much better. In this new version the sensitivity cuts out before my finger even slides all the way off the screen. I also preferred the old layout because I could still see the time of day on the screen while playing, which is something I strangely really appreciated. If I had my way, I would request that the controls were reverted, and after the update, the quality seemed to be kind of hazy and the screen felt smaller in a way that I didn’t really like. Maybe if there was an option in settings to revert the screen to the old layout that could be incredible. I haven’t played around enough to know if the update fixed it or not but I also knew of no way to switch the item being held, like if I had Little Baggy, there seemed to be no way to alternate which pill I could select, which made it kind of useless. Not a big deal though, just something I noticed. Thanks for the good work.
I love it! iOS Isaac has finally arrived! It's not everything I wanted but it is still incredibly fun. iOS rebirth is everything you'd expect from the game plus they've added portrait mode and they've tweaked the hud to work with fingers. The game looks amazing and plays very well, without stuttering or any hitches on my iphone 7. The default touch movement controls leave a bit to be desired though, as they are they feel a bit floaty and weird. I find rooms that require lots of dodging and maneuverability to be incredibly harder with the touch controls then if I was playing on a controller. However the game does have controller support which really should be the way this game is played. The game currently comes with 2 touch modes, but I've yet to find the difference between the two.. The controls aren't terrible though, I did happen to get within 3 hits of killing mom on my very first run (so sad) with 0 damage ups and 1 tears up. No doubt, the game is playable without a Bluetooth controller. If you were to play with a controller, I'd says this game would be perfect :).
You know, I’ve played the snot out of this game on PC/Mac. I’ve watched countless hours of The Adventures of Northernegg. I love Isaac. My primary computer is also an iPad Pro (GASP!!!). I’ve been using an iPad at least as a primary mobile computer since 2013, and I’ve never used an iPad without a keyboard. I know that I’m not the only one, especially with Apple marketing the Smart Keyboard accessory so much these days. The keyboard controls for Isaac on Windows and Mac are great, so why is it so hard to have keyboards supported for input on this version? My only guess is that Nicalis very obviously was dismissive of porting the game to *mobile* (read: phones) and just phoned in the port. That would also explain why there have been zero updates to this version of the game. No ability to access Afterbirth/AB+ content. Yet, everything else here seems fine in terms of performance/stability (can’t know that very well though because I can’t get through a complete game with the crappy touch controls). Simply adding keyboard support and access to the expansions as in-app purchases would put this port on par with the desktop versions of the game and it’s incredibly frustrating that the publisher doesn’t seem to care. At least we have controller support, but even that’s very small consolation considering that nobody actually wants to go out and spend 50 bucks on an MFi controller.
1 know this is one of the first games that came from PC to iPhone where the developers demanded vou to pav a comparable price to it’s price on Steam. It was one of the most expensive iPhone games at the time, and still is. I think it’s great that developers are demanding we pay more than the typical $2 game for something that has taken so much time and care to create. However, if you are going to demand that out of your customers, you owe it to everybody that purchased the game, to actually feel like you spent any time or care when making it. I understand aspect ratio makes it difficult to translate pre-existing games onto iPhone screens, but other developers have though of adding artistic borders to make the game seem more cohesive than a smaller screen with black bars on it. Other developers have thought to add additional info or control customization to get some use out of that screen real estate. Instead we get a smaller screen and no way of using the floating controls outside of the already shrunken screen we are playing it on, resulting in so many unnecessary deaths. It just comes across as lazy, especially when they demand we pay premium price. I highly doubt we will ever get any quality of life updates.
Don't be dissuaded by the price; it's well worth it
Between the original PC version and this version, The Binding of Isaac: Rebirth has provided me with more than 300 hours of entertainment. It's a fantastic game with immense depth and variety, and is more than worth the 15 dollar price tag. Honestly, it's almost stealing at that price. For veteran players, this is a great port, offering all the same content as the PC version at a smooth 60 fps. It's not diluted or censored for a mobile audience, and the controls and UI are fantastically adapted to mobile gameplay, with a few control settings to choose from as well as a portrait mode. I would definitely recommend this game to anyone, whether an existing Isaac can looking to take the game with them on the go, or to new players looking for a deep and challenging game that makes mobile gaming with your attention. My only complaint is that the movement is a bit too sensitive, and with a high speed stat, maneuvering through tight areas can be tough.
I have never played any version of the Isaac games. In fact I have never really played a twin stick shooter like this. I am really terrible at it but the game is a lot of fun and so far appears to be incredibly deep but this game is definitely not going to hold your hand. It works great on my iPad Pro and recent iPhone. The only thing I would say is God bless anyone that can complete this game with the touch screen controls. I can barely get through a few levels with an mfi controller. The touch screen layout is fine but just seems really floaty and you need to be very precise and fast to succeed at this game. If you know the game and just want a phone version to kill some time it might be serviceable but I suspect it would make an already challenging game incredibly hard to succeed at. Anyhow, I really like all the items, challenges and collectibles and how each run is different based on the upgrades you find. Great game.
I like the alot so far it’s exactly like what I have on my PC and I like to have it on mobile. I probably play it a lot more on mobile I will say I wish it had a D pad controls or at least a option to switch to d pad controls instead of the Omni directional controls would be a lot more smoother When It comes to shooting and moving if it had d pad but besides that one personal issue I have with the game I think the game is exactly what it promises a binding of Isaac game just like the one you can get on your PC but for mobile and if anyone’s wondering after reading this, you’ll be able to buy all the DLC content in game once you purchase the game in the app store i love this game i now can play it anywhere i want now i have a iphone 14 pro max i am playing this on i am about to upgrade to the next iphone 15 pro max when it releases
I have never been a fan of rouge like games, but I thought I would give this one a try because I had heard many great things about it. I was hoping for a half decent port for mobile, and I was surprised when I found that it was almost the exact same game that's on PC. I would have gotten this game on my PC, but I figured having the portable version of this game would be better, because whenever I am bored I can just play this game. You might think that fifteen dollars is a lot for an AppStore game, but remember that you are getting the full version of the game, that is also 15 dollars on PC. So yes, this game is definitely worth the fifteen dollars. I recommend you stop looking at reviews now and just buy the game.(also game is even better if you have a controller. If you are looking for a good mobile controller, I recommend Gamevice, I have been using it and it's great)
If you aren't familiar with the Isaac games, its kind of like the legend of Zelda for NES. You run around, collect items to make you more powerful and try to conquer your enemies. Its randomly generated every different room you enter, which gives it a lot of replay value. The game itself asks for the latest version of iOS (iPod 5 and under is a no go) and about 17$ but it is worth it because if you're the type of person to play a game at school, work, or anywhere you just need something to kill the time, this should be your go to. If you are familiar to the game and/or its add-ons, boy, are you in for a treat. The game runs very smoothly on most devices running iOS 10. There really isn't much to complain about the games port to iOS. Other than it missing its expansion, Afterbirth, it is still a fun game and all the expansions and i'm sure all of the add-ons will be here soon. 10/10
Don’t let the simple art and uncomfortable themes fool you, there is a lot more going on here than meets the eye. There is a reason the original dev is lauded with godlike reverence in the indie community; beneath the surface, the game itself is brilliant. From the seemingly never ending steam of new items, levels and secrets to what is likely some of the best enemy AI in arcade gaming, the game is challenging and the replay value high. This game is exceptional! Update: -2 Stars: The much anticipated Jul’23 update with full DLCs is disappointing. Screen shrunk and image quality reduced due to scaling associated. The most frustrating issue: touch controls are not as sensitive now and go completely dead if finger moves below play screen. Previously, if finger went below, the last direction would be maintained, now Issac just stops. This makes an already difficult game nearly impossible. Almost like it wasn’t even play-tested. This is really frustrating after paying premium prices for the DLC.
I'm quite confident that this is the single best game available on the app store at the moment. If you have never played Isaac or heard of it, it is a hard as nails yet addicting rouge-like featuring gorgeous albeit disturbing art and really great music. It also features a ridiculous amount of content that will keep things fresh for hundreds of hours. I also highly recommend picking up BOI plus dlc on the computer and/or console. Its one of the highest rated games on Steam for good reason. If you're already an Isaac maniac you will be pleased to know that the ios version is executed very well. Frame rates are buttery smooth on my iPhone 7 plus and touch controls are surprisingly good, though I do recommend picking up a mfi controller. All in all it's totally worth every penny!
I’ve been playing this so much. I love it. My favorite game of all time. The only thing is, this mobile port was made so lazy. Some items like spin to win just don’t work with the touch controls. Tainted cain’s bag of crafting doesn’t work with touch controls either. In fact, pretty much nothing works with touch controls. Having a trinket gets in the way of the stick, you can’t swap as forgotten without a trinket/active item, and I’m sure there’s so much more. Not much of a complaint but something kind of funny, the area that shows where to tap to see tainted characters still has an E if you touch. Definitely unfinished. A nice feature would be if you hold down both the sticks, you start to reset. Of course you can’t reset without a controller, but you can’t really fully play the game without one anyways. My biggest complaint is that JACOB AND ESAU HAVE MORE COMPATIBILITY THAN FORGOTTEN. The forgotten is so fun, but so unplayable with touch controls! But no, not Jacob and hitbox. Jacob has a designated toggle button that lets him wander away from esau. Why can’t the forgotten have a button just like it that lets it swap with the soul? If this game had more compatibility, this would most definitely be 5 stars. I was so hyped to play repentance but when things barely worked i was disappointed. $40 definitely not wasted, but could be used for better things.
I’ve been playing Isaac for a few years, mostly the flash game but I have 100+ hours into Isaac on steam. This port on mobile is great in terms of content to be played. There is definitely 100+ hours worth of content without the DLC(which fingers crossed will come soon!) But, the displays are very weird. There are generally 2 modes you can play on. There is a horizontal mode and an vertical mode(like a gameboy). These displays each have flaws of their own. When playing horizontally, the dimensions of the screen are strange. When I am playing on game boy mode, the joysticks are too close together and hard to control. Not to mention that on newer IPads there is no fullscreen option. This game is a wonderful game for people that like roguelikes, Soul Knight, Gungeon, etc. This game is definitely worth a try if you are looking for a new game to keep you entertained for a long time.
Nowhere in the game description does it say that you have to purchase the 3 dlcs after buying the base game, let alone that it’s FORTY U.S. DOLLARS for them. So if you want the full Isaac experience on your phone, you have to pay a total of $55. Absolute robbery, I think this might be the most expensive premium iOS game out there. Not only this, you’re also basically obligated to use a controller, which basically defeats the purpose of mobile gaming, since the main draw is convenience and portability. Reason being, that the virtual analog stick is the worst I’ve ever experienced by a long shot, it’s nearly unplayable with a touchscreen. Oh yeah and there is effectively no way to customize the controls to your liking, there’s 2 ‘touch modes’ and they both feel equally awful. This also means that, if you don’t already own an iOS compatible controller, you’re out even more money. Please at the very least make the pricing more clear in the description, and add some amount of control customization, these issues are inexcusable.
I got this game thinking it would try to be as identical as possible as the PC version. Some differences I noticed, however, make it disappointing: -Either enemies are tankier or damage upgrades are not as powerful. This is most obvious with Polyphemus, where your tear rate seems to be slower, but not as slow as the PC version, and the damage is hilariously weak. When you find it, it’s more of “Oh, Polyphemus” and not “Holy heck, Polyphemus! This saved my run!” -The stat menu is unreliable. You can test this for yourself on the challenge “Darkness Falls.” The damage stat will not update itself for a little bit. -Red chest loots seems to be 95% bombs and 5% teleports to the Devil room. -Flies seem to stick to you and will only attack when you are right next to an enemy. -Game crashes every time you complete a challenge. It counts as completing it, but it’s annoying to have to reopen the game. -Small rock cannot be unlocked. I counted how many tinted rocks I destroyed. After 231 destroyed tinted rocks, I can safely say that it is impossible to unlock in the mobile version. -Movement stick will randomly make me move right, inevitably causing me to take damage. My biggest grievance is the fact that it’s been a year and Afterbirth has not been released. I get it that it takes work to port a game, but you’re done with Afterbirth+. You should have enough time to work on the port: 2/5 until they fix these issues.
I didn’t know this port existed until recently, and it looks like there’s a good reason for that. I thought the reviews trashing the touch controls were being dramatic, but movement is awful because the virtual joystick moves with your finger for some reason? It is actually nauseating, especially since the joystick can start on the left side but move across the entire screen if you hold it that long. ALSO the joystick just doesn’t show up if you tap the area where the trinket is (bottom left), so sometimes you won’t even be able to move at all! There’s so many ways they could make the controls infinitely better (fixed joystick position, a full virtual controller on the sides w/ haptic feedback, etc) but it looks like they continue going for the minimum effort approach. If you can play with a controller though, it works great, just like any other version of the game.
The binding of Isaac is the perfect type of game to have on mobile. As it currently stands, it’s serviceable but leaves a lot to be desired. Firstly, it is not formatted properly for newer iPhones (from the X and onwards). This may not seem like a big deal, but it leads to the game looking squashed and having to stretch your thumbs quite far in order to use the controls. You can also play in portrait mode which makes the game look a bit better, but controlling the game feels much worse this way. Next, the game is outdated. There have been multiple updates and expansions to the binding of Isaac since rebirth, yet none can be purchased for the mobile version. Why not? I feel like the mobile market is big enough to warrant investing some development time and add these newer versions of the game. If handled correctly, it could be a big resurgence for it on mobile. Finally, the game needs more performance fixes. I have had multiple instances of steep frame rate drops and glitches, far more than any other version of the game that I own. This is not due to lack of power, but rather due to poor optimization. Overall, it’s not terrible but could be far better. If they made the changes I mentioned above I could easily see it as a 5 star game. It’s so close, but currently it’s more frustrating then fun.
I use my iPad for art so I have a paperlike drawling sheet screen cover which makes using the controls just slightly more difficult. Other than that I’m not necessarily a huge fan of the controls however I do like the shooting lock mechanism. However when I connect my Bluetooth controller to my iPad it absolutely changes the game. I know it’s not the full DLC and everything and there’s no greed mode but I work on an island in the middle of the ocean basically half of the month and I can’t bring my laptop or console out there but I can bring my iOS devices which is great because I love playing boi. so if you have a controller this game is totally worth it if you really like to play it
It plays exactly like Rebirth on any other system. It would have been cool if they released Afterbirth+ on iOS. I’m sure that focus is dead and gone now though, as there hasn’t been any updates of any kind in over half a decade. I’ve played it pretty much everyday since it was released, and I still come across rooms that I’ve never seen every once in awhile. It’s a great game, and it works well with a Bluetooth controller. I use an Xbox controller. If you choose to play with the on screen controls, they work fine for the most part, they’re just not as smooth and you can’t drop anything because they didn’t make enough buttons. Worth the money imo.
I love this game, and I'm glad I can finally play it on a larger phone model, but I'm pretty annoyed with the terrible controls constantly flying around the screen. Please add more control options like locking them in place, moving them to different areas, or switching them to a D-pad (I recommend looking to Brawlstars as they make the controls very friendly to all players and devices without making things awkward or overwhelming). It's also hard to invest time into the game when I keep hearing about progress deleting bugs, so that is another area that needs improvement ASAP. Otherwise, I'm having a lot of fun with this port, and it gives me hope that things will get better since updates have gotten more regular.
I’ve been playing for a while now and all I can say is wow! It’s so much fun, I can play for an hour and still not get board. The game has some problems that really need to be fixed though. For example when playing on occasion when you go to shoot, it will instead just move the character, which sends you flying into enemies. But that’s not the biggest problem I’ve had. In the challenges, whenever I beat one the game crashes. It records that I beat it, but not always the reward for doing so. I beat challenge 17 called Waka Waka, and didn’t unlock the scythe tears. Dude what? The game crashed so it says I beat the challenge, but I didn’t unlock them. I beat it again and still nothing, if I’m missing something then my bad, but this has happened with all the challenges that give items.
I've been wanting this game on the phone FOREVER. I love the game but I never found myself playing on the computer that much because it was more of a time waster to me and very arcade like, which is perfect for the phone. This is a game you can keep on your phone for a long time and always pull it out when you need some quick entertainment. The $15 price tag might seem expensive but it's not at all. It's the normal price of the game because it is the normal game. The devs obviously need to make money too so of course it's gonna cost the same as the computer game😂 it's great though and well worth it's price, the controls are hard at first, but can be easily mastered with a couple of playthroughs. Definitely recommend
I love this game with all the characters and items and while it's tedious to complete challenges and do certain things to unlock characters it gives the game that special value but the game really needs to change the way you save a game. Every single time I completely close the app it deletes a good chunk of progress like achievements and unlocks I had completed for say if I do a lot of challenges it gets rid of them and this only happens when I'm not currently in a game that I can continue, like if I just complete a game and decide to close the app entirely it not only deletes any progress I did that game but a lot more the previous games. If anything why dosnt it save progress after I die and win a game.
I love this game, but there’s a ton of bugs still. Tainted Judas’ pocket active (along with all other pocket actives ive seen so far) is not usable You are unable to switch to the Soul as The Forgotten You can’t use Blind Rage’s extended immunity to use blood donation machines, and devil beggars multiple times. Pausing the game removes most active item effects, card effects, and many temporary buffs, along with the Lost and Tainted Lost’s holy mantle and holy card respectively. Multiple active items are unusable such as Spin to Win, Breath of Life, and a couple others I can’t remember off of the top of my head. There’s no way to restart the run without exiting and starting a new run, or dying and restarting. You can’t cycle between actives or cards/pills. Many passive items are bugged Movement and tear shots can be very glitchy at times. Please fix these soon as it makes the game near unplayable at times 🙏
It’s easily worth the price. I wish I could track how long I’ve played this game here. I’m going on 200 rounds at probably an average of 10 minutes a run (between 3 and 20 per round). So let’s say it’s been 35 hours of hands on (none of that idle game play) game play. I’m still enjoying it and look forward to playing it every chance I get. BUY IT. Don’t get scared by the price, I know you’ve wasted more money than that on worse apps, I certainly have. This is a game I’ll be playing for awhile and then coming back to often. I have only ever used touch controls and they are getting easier the more I get used to them. Runs smooth, easy to put down and pick up, addicting.
I’ve been playing this game for maybe 6 years now and recently bought it on mobile. Infinite replayability, 34 different characters, rewarding unlocks, and stupidly addictive gameplay that’ll have you coming back. Being able to play it wherever is nice, but the fact that it’s easy on my phone battery is essential — games that eat your battery life are often total dealbreakers for me, so being able to play for hours without needing a recharge is a nice bonus. Please, for the love of god, bring a controller with you before diving into the basement, and get ready to waste 1000 hours trying to unlock dead god. Good Video Game.
Out of every platform I own Isaac on (PC, Wii U, 3DS, and iOS), I can honestly say that this port is second only to the PC. It's smooth, responsive, doesn't seem to crash as much as the other ports, and includes all the content that an Isaac port should. Seriously well-made port for mobile. Only flaw is the dual-stick control scheme using touch controls is incredibly hard to use. However, an iOS game controller can easily fix this problem. A controller is what, ~$30? I plan on buying one just for some platform games and this one. Very well worth the seemingly ridiculous price because besides the annoyingly difficult controls, there's no difference between this port and PC's Rebirth. Excellent job!
The game runs OKAY with a touchscreen, BUT the controls are otherwise completely and utterly NON-RESPONSIVE! It’s agitating seeing as the game also picks up in difficulty after playing through it successfully so many times, WITH NO OPTION OF LOWERING IT. Don’t get me wrong, I’m all for a challenge, but what the bloody hell is the point of offering a normal AND a hard difficulty option when normal just becomes hard anyway?!?! A CONTROLLER IS A MUST if you plan on unlocking some of the higher level goods in this game. Seriously, how did the developers mess such simple controls up THIS BAD?!?! It’s disappointing, seeing how I can play a much more complicated game such as MONSTER HUNTER and be beyond pleased with the controls, but THE BINDING OF ISAAC brings almost ZERO control scheme/control options value to the mobile market... Great, SOLID GAME, but TERRIBLE PORT unless you have a controller with actual sticks to utilize. Good luck!!
BoI is my favorite game of all time... but this is garbage.
I’ve been a Binding of Isaac fan since the game originally came out and have bought every single expansion for the game on the PC as well as the Switch. It is by far my favorite game of all time, however, it was poorly ported to the iPad and honestly unplayable. The game hasn’t been updated for the iPad Pro, meaning that there is significant dead space on the sides of the screen where you’re supposed to control the characters. This makes it almost unplayable. This paired with the fact that there is no keyboard support means that there is honestly just no way to play the game and have the same precision like there was on the PC. Complete waste of $15 and I won’t even be able to get my money back. I would give this app a 1-star rating, but the fact that it’s BoI and how much I love the game on other platforms, I’ll give it a 2.
This is a full, complete, non-diluted, incredible and classic game that I believe everyone should experience. It is the pinnacle of twin stick shooters and a true standout of the genre. Yes, it costs money. Oh no, a PC game brought in its entirety to your pocket costs the price of said game? I don't understand why some people insist mobile gaming must be dumbed down and spoon fed to the masses like baby formula with the little airplane noises. Just pay the price of entry into this monument to hardcore gaming. I can't say any more than has already been said of this game. Plenty of reviews exist of it. It's great. The controls work fabulously. It can be played in landscape or portrait mode. What more do you want?
I have Isaac on all of my gaming platforms and when I heard about Isaac on iOS comic out I was a little scared. The vita version was kind of crappy and I wanted Isaac on iOS to be good. I've put in a solid five hours as of writing this review and all I can say is that this port is extremely well done. I've played as a mixture of characters and there seems to be no lag, as up to the womb. (I haven't unlocked the rest yet as I've only had 5 hours in the game.) the controls are a little weird at first but you get used to them after a few runs. The items all do what they are suppose to and do not lag out the game. This is a great port.
Don’t know if I’m the only one with this problem, but the joysticks are really difficult to use. This is especially because they are set in a specific area, and the fact that the left one mainly tries to act like an actual joystick. If one is to tap the bottom of it and slide up it remembers where you first placed your finger and if you did that near the bottom of the screen well then you can’t walk down without having to correct yourself. Probably the worst problem thought is the left one taking priority of 3/4 of the screen if you press down slightly to the left of the right joystick then you better believe you walking to the right and into an enemy. I think the only way to play and actually be skillful is to get a keyboard or controller and connect that to your iPhone.
I really like the game and I miss the old version but this one really got me hooked up when I saw it I knew I needed to buy it and I am close to passing it because I play everyday and I really like the fact that for once a game does not need WiFi to work I really wish this game gets and update so that we can play the afterbirth plus it would be a merical and it will let the developer gain so much money if he does this but then again it’s his choice to let us play the afterbirth I mean this game did cost like 15 dollars so I think it’s best to just give us the update to play the later versions of the game it would be a pleasure to play such an amazing game
Great game! Touch controls are “fine”, but a little difficult when it comes to precision.
I’ve played this game briefly in the past. I own it on the Switch and Steam as well. I bought the iOS version in the event I’m on the go without my Switch. After putting in 5 hours or so, I can say the game is great and just like I remember. It is very difficult to make precise movements, which is a must if you want to complete this game. I may get better with time. Luckily, this game has controller support. I order a controller and phone mount today just for this. Overall I still give the game a 5/5. Would recommend.
I’ve had this game on my phone for a while now, and while it doesn’t really come close to mimicking the control accuracy of PC/console versions, I found it serviceable. I like to play it while waiting at my gate for flights. I recently got an iPad, and while the movement and shooting controls are the same, the item/bomb controls are on the left side of the screen, same as the movement stick. I don’t know about you, but I like being able to use bombs or items while on the move instead of having to stop moving to tap them. They should be on the right hand side with the pills, but I see no option to change this. I don’t want to buy a controller just for this game, so the game is pretty much unplayable for me on iPad.
Binding of Isaac is amazing, I have it on my computer as well as on my phone. The only thing holding this back from a 4 or 5 Star is the fact that there are nasty bugs. One is instead of shooting in a direction you start walking in that direction which is obviously horrible, next some items are useless because the developers forgot to add the drop trickets and pills button and forgot to add the change card button so starter deck is worthless. Next there is no dev team working on Isaac for iOS(what I heard), so none of these bugs will be fixed and there will not be the dlc’s for a long time. Finally, the game eats your battery after one run I loose about half my battery. The game itself is perfect only the bugs and no dev team holding it back.
The recent update fixed a lot of things that were buggy, which is great. A couple bugs that are still in the game, however; rerun does not seem to work, and golden/blood bombs cannot be used without any normal ones. Additionally, there’s a new bug regarding active items with schoolbag/consumable with polydactyl or equivalent, being that they can no longer be swapped between. Additionally^2, in regards to TBoI overall, there’s still a couple of charged attacks from the DLCs, like the Forgotten’s/Berserk’s club or Tech X, which don’t properly interact with aim lock. Thanks!
I love this game on the go, I can play it on the bus and in a waiting room, this game IMO is great for on the go. But I will admit the dlc is so expensive, the dlc is a few bucks cheaper on steam, and Mr. Edmund McMillan I don’t doubt that you’ve probably uploaded the game and doc on iOS and called it a day, but if you do read this it’s would be nice that you’d actually put some care into the iOS game as well. I am a fan of binding of Isaac so this isn’t coming from a negative place, it’s coming from a fan who appreciates the fact that I can bring this game with me wherever I want.
Please, add afterbirth to this version of the game
This game is well worth its 15 dollars, and I would pay more just so I can download the afterbirth dlc for it. Don’t get me wrong, there is a lot of work until you truly complete this game, but I already feel that I have already unlocked most of the items available in rebirth. This is where afterbirth comes in, and even if I have to pay 15 more dollars, at least I get to spend more hours in this game. Not to mention, greed mode, which is one of the reasons I asked for this in the first place. Greed mode is always fun, since it’s quick, semi-easy, and challenging at the same time.
Very VERY good, control 1 is great so you can walk with the joystick and not insta run into spikes, they have paid very close attention to details and this is VERY polished, the only problem iv had is that when my iphone 6s is horizontal a little bit of the top of the screen is cut off but when i rotate the game vertical i can see a little bit bigger field of view, other then that there is no reason not to get this $15 is well worth the price im sure there will be plenty of future updates and bug fixes!! And hopefully new free content?! Heck i would even pay another $5 if they added afterbirth as a in app purchase in the future!
I was a huge fan of the original Flash based game and Rebirth is my most played game on steam with well over 1000 hours played. When I saw it landed on iOS I was excited until I realized my iPad 2 wasn't able to play it. I finally upgraded to a newer iPad and was able to get this game. The game plays just like the original and I was surprised at how well the touch controls worked, however, with 1000+ hours on keyboard and a few hundred more on PS4 with a controller I found it a bit more difficult to play with touch controls so I picked up a Steelseries Stratus game pad and the controls are flawless.
Would’ve been an easy 5/5 stars but some glitches and even entire characters don’t work properly or simply don’t work at all, like tainted cain which makes this an incomplete game on mobile, making it factually worse than if it were on any other platform (Details: Movement controls constantly don’t respond at all, Pocket Actives don’t work at all without automatically using them at the same time u use an active (Makes Tainted Cain Impossible To Use), Forgotten can’t switch without an active or trinket, Lost losses his mantle when you pause, Lilith loses her additional familiars when you pause, and Tainted Issac can’t change what item he’ll switch out for another without an active or tricket, and these are only a few out of the many examples)
I've been playing Isaac since the original on Steam. This is a great port over to the iPhone. Don't listen to the people complaining about controls. The controls are exactly what you would expect on a touch device. They did the best job that anyone could have done with touch screen controls. I guess some people think when you download a game, analog sticks and buttons should sprout from your phone for your convenience. If you don't like touch controls, don't play it on a touch screen, or buy a third party controller. But at that point, just play it on your PC. Anyway, same great game on the go.
I love this game. I’ve put in over 600 hours over 4 years playing this game on the PC. I just now discovered this app and was so excited to play. The game runs beautifully and I like it. But I wish the controls were just a tad bit better. A lot of times I found my finger straying further away from the epicenter of the movement joystick. So my movements would be off-kilter and would cause my character to move in a different direction than I wanted. Personally, I think that the Minecraft style of having a D-Pad instead of touch screen joystick would work much better for this game. It would make the controls more linear like the PC edition. Still. A great game overall!
The Isaac games are my favorite games of all time and I have countless hours of fun wrapped up into them. I'm talking thousands of hours at this point. That being said, every time I was away from home without my laptop I'd have no way to play my favorite game. Now I can play something that has brought me smiles throughout the years while I'm on the go which is great because I've never before had that from a mobile game. This is the first one I've ever invested in and it runs perfectly smooth and tons of fun. iOS controls make for an awkward experience trying to kite enemies but it's manageable. Good work!!
Binding of Isaac on mobile is a dream come true, from all of the items, to bosses, to characters, it’s almost like pc! Almost! I do have one small problem though, that isn’t enough to lower the rating, but could improve my runs if it is fixed. Every once in a while, I would go to use the tear direction button, my character would move in some direction, that was not at all intended. This HAS had some bad timing, even ending runs for me. Again, thank you for the game, it is fantastic, and deserves every bit of the five stars, but every game has its issues, which are impossible to avoid. 👌🏻
So controller compatibility has gone down after the nearest update and using an iPad has become increasingly difficult to use with a case because touch mode 2 was the only one you’re able to use. so the touch controls feel more rigid Do you to be fixed position touch controls and when using a controller sensitivity feels decreased and slow. So it’s either I’m on a fairly slow and can use items or I can’t use items. Other than that, it’s really fun and enjoyable game let me and my wife both enjoy playing. That adds hours of replay ability.
I love this game and all but it would be even better if it didn't crash after beating most of the challenge rooms. i think you unlock some items for doing it but i can't be certain because i'm never awarded them since it crashes. Another thing is that the bomb button feels too big like I accidentally hit the bomb button when i mean to fire tears or charge a shot. Lastly, i don't think there is a way to remove items from your inventory like pills and tarot card without using them. Thanks for reading it and i thank you for letting a dream of mine come true :)
I love the binding of isaac and have well over 400+ hours across xbox and pc. I've sunk probably another 100 into this iOS one and can say it's absolutely amazing. Even with playing without a controller, they still optimized the controls as best they could. It takes getting used to, but once you get it down it's fine. This is well worth another $15 and it looks beautiful on systems that handle the game well. Just bought a inbus controller for it today and love it as well. Having that support shows me that this isn't just some crappy port, but something they put time into to make good on iOS.
"When Isaac’s mother starts hearing the voice of God demanding a sacrifice be made to prove her faith, Isaac escapes into the basement, where he faces droves of deranged enemies, lost brothers and sisters, his fears and eventually his mother. Gameplay The Binding of Isaac: Rebirth is the randomly generated action RPG shooter that started the new roguelike era. Following Isaac on his journey, players will find bizarre treasures that change Isaac’s form, giving him superhuman abilities and enabling him to battle droves of mysterious creatures, discover secrets and fight his way to safety. Key Features: Over 500 hours of gameplay 4 BILLION Seeded runs! 20 Challenge runs 450+ items Integrated controller support for popular control pads Analog directional movement and speed Tons of feature film-quality animated endings Over 100 specialized seeds 2-player local co-op Over 100 co-op characters Dynamic lighting, visual effects and art direction Multiple Save slots Poop physics! A bunch of achievements The ultimate roguelike Uber secrets including: 10 Playable Characters 100+ enemies Over 50 bosses Mystic Runes Upgradeable shops Rooms FULL OF POOP!"