7 years ago, CoffeeFanatic17
This Game Will Change Your Life
I’m going to try not to seem overly melodramatic in my enthusiasm. Just hear me out. (Forgive my haphazard ramblings—I get excited). Do you live for “aha!” moments? Do you love thinking about complex, existential questions? Do you pride yourself in your tenacity to work at a challenge until it’s complete? Then, boy, is this the game for you. The Witness is, simply put, a pure work of art. The graphics are breathtaking, and the gameplay is smooth, (the only bugs I encountered was when I ran too fast and too far, I couldn’t access certain areas; logging out and back in fixed this easily). Of the many things this game teaches you, I think it all boils down to perspective. Sometimes the key to life is looking at things from a certain angle: you can only see beauty and order through the right glass. It’s the same thing with the design of this game. And the puzzles—it’s hard to fully capture in words. Maybe it seems silly: that all these lines and dots and shapes could teach you something important about yourself. But that’s what this game does. It shows you how incredibly capable your own mind is—convinces you of your own adequacy in reasoning and understanding. When you look back on the puzzles you’ve solved, the ideas you’ve taught yourself through trial and error (and just a dash of luck), you realize this ability to obtain solutions through logic and intuition doesn’t just apply to funny line games, but to your life. You see the brilliance in your soul. Perhaps this all sounds like gibberish to you. Heck, maybe I’m just crazy and sleep-deprived, and this *is* gibberish. But don’t let me tell you—go experience it for yourself. Because that’s how we learn, isn’t it? By experiencing. I think this game teaches you that too. Now, you likely have some reservations, (as I did before purchasing). Forty bucks is a lot for a game, so I’m going to give you some brief assurance/friendly advice. First, before you do buy it, know your own interests. For example, I am a very, *very* introspective person—juggling metaphors and abstract ideas is appealing to me. Also, though I’m a tad ADHD, I’m quite stubborn when it comes to a problem I can’t solve: even it means switching rapidly back and forth between puzzles, I work at something until it’s done. If you’re not a philosophical person, or you don’t enjoy enduring the excruciating agony of learning for the sake of (*triumphant music*) the learning itself and (*more triumphant music*) satisfactory solutions, then you may not like this game as much as I did. Second, when you are playing, be patient with yourself. I’m no genius, and as a busy high school senior cramming in extra video games on the weekends, this took me exactly two months to complete, (and I still have several side puzzles left to go). This will take time, and you need to allow yourself to go slow, explore, think. It’s how this game is designed to be played. Third and finally, some tips I wished someone had told me, (don’t worry, no spoilers or anything). (1) If you’re stuck on a puzzle, leave it. Go to another part of the island and explore/try something different: you may stumble on an easier version of the puzzle you were trying to do originally. (2) No idea is too outlandish. Even if you think something won’t work, try it anyway. (3) As a challenge to yourself—this is what I did, and I think it really helped me get the most of this game—don’t use any walkthroughs, cameras, or scratch paper. Recognize your own limitations, and push them. You’ll be all the happier for it. To conclude my extraordinarily long review, I’ve heard some people call The Witness pretentious and overly intellectual. Personally, I firmly believe that couldn’t be further from the truth. At its core, it doesn’t put intellectualism on a pedestal and make it shiny, polished, and unreachable. Rather, it sees the searingly human capacity to learn and makes it real, poignant, and attainable. Forty bucks is quite little to pay for a lesson so priceless.
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